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March 6, 2012
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:iconwindash:
This is The Final Result of That Sketchy Animation Which is now on Scraps...

In my opinion... It Was Rushed, and if I Had Also Taken the Time to Sketch Her Jacker, Hair, and Face like I Sketched The Rest of her Body, I Bet It Would have looked MUCH Better... I might Sound Picky... But I'm not Happy with It...

So yeah.. I Think It's Staying here for now... I'm More embarassed to Show this than to Show the Sketch. D:

... I'm Happy with The BG... BUT The Animation's not Worth it. :C
...

Btw, this is 1/4 Part of The Project I'm working on with my Cousin.... i'm VERY SICK of it... but I'm Almost Finished... Just a Tiny Bit more and I'll Start Working on My own Finally Again.

Enjoy!

~ WinDasH
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:iconinuzaka:
~inuzaka Sep 13, 2012  Hobbyist Traditional Artist
hahah lulz
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:iconsaberrobert:
*SaberRobert Mar 10, 2012  Hobbyist Traditional Artist
Im not sure why your embarrassed about it. This is pretty good. Its stable and well animated. No doubt lots of effort put into it and it shows. 8-)
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:iconbluebottleflyer:
Mood: Pleased *BluebottleFlyer Mar 7, 2012  Hobbyist Digital Artist
You're definitely putting yourself down too much - the animation is fluid, the woman's movements and reaction are spot on, and the whole "living bench" gag is a great concept, and the background also contrasts nicely with the action. Very well done, man. :) :clap:
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:iconwindash:
Hah, Yeah, My Cousin Had the idea. I Just had to draw it out. >3<
After reading some of the comments... yeah, it's true that I've exagerated... I'm just trying really hard... But I should have patience. xD
Thank you! <3
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:iconminiatureowl:
~Miniatureowl Mar 7, 2012  Student Digital Artist
What are ya talking about? The animation is great! No need to be embarrassed. When I saw the sketch that's what I thought was happening. The bench has a personality. cx I also really like the bounce and stretch of the woman. c: Very nice.
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:iconwindash:
Well... I do Like the Result, I just wish I'd have worked Harder on it. X3
Yeah, MEAN BENCH...! >A>
Thanks Very Much...! =)
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:iconhozzaah:
~HozZAaH Mar 7, 2012  Student Filmographer
You should put this up, its always good to show your process, besides, i think this is better. I couldnt quite read her movement in the sketch, also there is some actual story in this anim! I personally love it! Also, you really shouldnt have worked so hard on that BG, i tlooked like it took a lot of time, time you couldve spent perfecting the animation.


I love the follow through on her hair :D (and boobs :P) and the bench ais animated quite nicely too, he looks pretty sly.





On a random note, have you played the new Rayman game?
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:iconwindash:
Oooh That Background will Be Used on 4 More Animations with this Theme! Dunt worry about it! XD . Plus, it was Part Copied-Part Traced from a Photo, so It Didnt take That much work! =D (plus, it was made MONTHS Before the animation...)

I would have Tried to Detail her hair EVEN MORE if I could... and her Jacket aswell... and her mouth.. UGH... Sorry, It's just that I Felt It's Rushed, compared to How Much time I would have spent on it.

Yes... Rayman Origins... I've been Following the Franchise since I was 6 Years old (Literally!), and That Game Inspired me HEAVILY to Start Drawing Again. xD

... But I Should Mention That what REALLY got me to animating again... (The one which Inspired me to animate that sketch) Was "Skullgirls" ... THIS game: = [link] =

... This game is EXTREMELY CREATIVE (Character Design-wise). And THIS is the kind of Animation I'd like to Get Into Practice. Rayman Origins was the one that Made me Try Tween... But This is The Kind of Place I Wanna Stay in... Even if It Takes Lots of Hours... It has my Favourite Results.

... Thank you Very Much for This Comment, btw. I Trully Appreciate it! =D
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:iconhozzaah:
~HozZAaH Mar 7, 2012  Student Filmographer
ah thats cool. Yeah tis as i thought, they key and do rough anims in flash frame by frame, then for cleanup and colour its all done in photoshop. I personally wish I was pro at FBF, but tween is so much more efficient for me, the cost being that I cant animate as freely.

Currently, the detail isnt particularly important, unless this anim is part of a much longer scene, there isnt a real point into getting so much detail. Ive found that its good practice to cut corners in the prettiest way possible, theres no real point adding extra detail. As a matter of fact, i think if you were to actually fully detail the character and the becnh the would actually be lost in the background. But because you kept them solid coloured instead of gradient like your BG, your characters popped out very easily and clearly, it directed my eyes to what i should be looking at :D
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:iconwindash:
I Hardly ever use Keyframes myself, I just animate "with the flow" and later Fix the mistakes... Sometimes I do need them tho. D:

And Yeah, to each their own, Definately. I LOVE Your Tweens, Plus I know It Really Helps when Animating 3D. I Bet I'll have alot of Trouble when I Try 3D animation. xD

Also... I Think I Caused a misunderstanding... X3
When "I wish I had detailed it more", I Didnt mean the "Graphics/Character" Part... I wasnt gonna add her any shading or make her look any Different... I Actually Meant that I wish I had spent more time Working on the Fluidity of her Hair and Jacket, only animation, not the "models", that's all. xD . My Bad. x x

And you're Tottally Right, Adding too much stuff can be Distracting, The char should Definately Stand out.

I Trully Appreciate These Comments. Thank you Very Much! =D
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